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Lol Patch 11.20 Release Date

League of Legends 11.21 Patch Notes: Release Appointment, Champions, Buffs & Nerfs, Jungle Changes, Bug Fixes and Everything You Demand To Know

  • Nathan Linley

League of Legends is back with another update and we accept all of the details that y'all will be requiring right here!

Last time out, 11.twenty was a smaller patch compared to the ones that went earlier with Hecarim receiving cooldown and healing boosts against minions and monsters.

While Fizz received the biggest buff in 11.nineteen, some are suggesting that she could exist in line for a nerf in xi.21.

Information is nevertheless express regarding xi.21 as information technology is still early days but nosotros will keep this commodity upward to date every bit details emerge.

Here is everything that we know near League of Legends update 11.21 so far.


League of Legends 11.21 Release Date

League of Legends gameplay

According to League of Legends' official website, eleven.21 out at present and available to download!


League of Legends eleven.21 Patch Notes

LoL 11.21 Patch Highlights

Hither are the full patch notes detailed in total:

DISABLING /ALL CHAT

  • All chat in matchmade queues turned off in a few regions, part of a test for 11.21 and xi.22. Chat volition still be available in custom games.

Champions

AKSHAN

  • E damage decreased.
  • East – HEROIC SWING
  • Base Harm PER SHOT: thirty/l/70/90/110 ⇒ 30/45/threescore/75/90


GRAVES

  • E bonus armour decreased.
  • E – QUICKDRAW
    BONUS ARMOR PER STACK: half-dozen/9/12/15/18 ⇒ 4/7/10/13/16

JINX

  • Passive attack speed increased.
  • East range increased. R cooldown decreased.
  • PASSIVE – Get EXCITED!
    Full Assault SPEED: xv% ⇒ 25%
  • E – FLAME CHOMPERS!
    RANGE 900 ⇒ 925
  • R – SUPER MEGA Death ROCKET!
    COOLDOWN: 90/75/threescore seconds ⇒ 75/65/55 seconds

KARTHUS

  • E mana restore reduced early on and scales more than with rank.
  • E – DEFILE
    MANA RESTORED 20/27/34/41/48 ⇒ 15/25/35/45/55

LUX

  • Base assail speed per level increased.
  • Passive marker duration adjusted.
  • E damage increased.
  • R cooldown decreased.
  • BASE STATS
    ATTACK SPEED PER LEVEL 1% ⇒ ii%
  • PASSIVE – ILLUMINATION
    UPDATED: LET'S Low-cal It UP Illumination mark elapsing extended if Lux's bones attack is already in flight to the target, or if R – Final Spark is being cast
  • East – Lucent SINGULARITY
    DAMAGE 60/110/160/210/260 (+65% AP) ⇒ 70/120/170/220/270 (+lxx% AP)
  • R – Last SPARK
    COOLDOWN eighty/60/xl seconds ⇒ sixty/fifty/40 seconds

MISS FORTUNE

  • Base mana reduced.
  • Westward mana toll increased.
  • Base STATS
    MANA 325.84 ⇒ 300
  • W – STRUT
    MANA COST 30 ⇒ 45

QUINN

  • W bonus set on speed decreased late.
  • Westward – HEIGHTENED SENSES
    BONUS Assail:  SPEED 20/35/50/65/lxxx% ⇒ 20/xxx/twoscore/l/60%

SION

  • W shield increased.
  • W – SOUL FURNACE
    SHIELD: 60/85/110/135/160 (+forty% AP) (+8/9/10/xi/12% maximum health) ⇒ 60/85/110/135/160 (+40% AP) (+10/11/12/13/14% maximum health)

TEEMO

  • Q cooldown decreased; blind elapsing increased; missile speed increased.
  • Q – BLINDING DART
    COOLDOWN: 8 seconds ⇒ 7 seconds
    Blind Duration: 1.5/i.75/2.0/2.25/2.5 seconds ⇒ 2.0/2.25/two.5/2.75/3 seconds
    MISSILE SPEED: 1500 ⇒ 2500

VIEGO

  • Q damage ratio increased
  • W self-tiresome decreased
  • R crit ratio increased.
  • Q – Bract OF THE RUINED KING
    AD RATIO: lx% ⇒ 70%
  • W – SPECTRAL MAW
    SELF-SLOW WHILE CHARGING: 15% ⇒ 10%
  • R – HEARTBREAKER
    CRITICAL STRIKE Adventure RATIO: 75% ⇒ 100%

XAYAH

  • Base motility speed increased.
  • Q cooldown decreased late.
  • Base of operations STATS
    Motion SPEED: 325 ⇒ 330
  • Q – DOUBLE DAGGERS
    COOLDOWN: 10/9/eight/seven/6 seconds ⇒ ten/8.5/7/5.5/4 seconds

Items

GOREDRINKER

  • THIRSTING SLASH: 100% Total Advertisement ⇒ 175% Base AD
  • NEW: OMNIVAMP: Goredrinker now grants eight% Omnivamp
  • REMOVED: HEALTH REGENERATION: Goredrinker no longer grants 150% health regen
  • REMOVED: SPITE: No longer grants 0-15% (based on missing health) of your Advert every bit bonus AD

CEASELESS HUNGER (ORNN ITEM)

  • THIRSTING SLASH 100% Total Advert ⇒ 175% Base Advertising
  • NEW: OMNIVAMP: Ceaseless Hunger now grants 13% Omnivamp
  • REMOVED: Wellness REGENERATION: Incessant Hunger no longer grants 250% health regen
  • REMOVED: SPITE: No longer grants 0-15% (based on missing health) of your Advertizing as bonus AD

IRONSPIKE WHIP

  • CRESCENT 75% Total AD ⇒ 100% Base of operations Advertising

STRIDEBREAKER

Set on DAMAGE: 45 ⇒ l
HALTING SLASH: 100% Total AD ⇒ 175% Base Advertising

DREAMSHATTER (ORNN ITEM)

  • Assail Impairment: 55 ⇒ lx
  • HALTING SLASH: 100% Total Advert ⇒ 175% Base of operations AD

Runes

CONQUEROR

  • ADAPTIVE FORCE PER STACK: two-5 (based on level) ⇒ 2-4 (based on level)
  • Vitrify Elapsing: six seconds ⇒ 4 seconds

GUARDIAN

  • SHIELD 70-150 (based on level) (+15% Guardian'due south AP) (+ix% Guardian's bonus health) ⇒ l-130 (based on level) (+xv% Guardian'due south AP) (+nine% Guardian's bonus health)

HEALTH SHARD

  • BONUS Wellness: 15-90 (based on level) ⇒ 15-140 (based on level)

INGENIOUS HUNTER

  • Base of operations Item HASTE: 10 ⇒ xx
  • ITEM HASTE PER STACK: 5 ⇒ six
  • MAX ITEM HASTE AT FULL STACKS: 35 ⇒ l

RAVENOUS HUNTER

OMNIVAMP PER STACK: 1.five% ⇒ ane.2%
MAX OMNIVAMP AT FULL STACKS: seven.5% ⇒ 6%


Issues Fixes

  • Syndra'southward spell effects accept gotten a major visual update for several of her skins, including base!
  • Singed's base voice lines take been remastered to sound clearer and cleaner. Muhahahaha.
  • Kindred's Wolf has been fixed to animate with Lamb while emoting~
  • Warwick will now properly sense depression health enemies who took damage while he was dead
  • Fixed a issues where Aurelion Sol's Q – Starsurge visual effects would get out of sync from its hitbox as it grew
  • Fixed a bug where Nasus'due south Q – Siphoning Strike did not deal harm to traps (such every bit Teemo's R – Noxious Trap and Nidalee's W – Bushwack)
  • Fixed a bug where Gangplank's Q – Parrrley notwithstanding healed for 20% instead of ten% from Fleet Footwork
  • Stock-still a issues where some abilities (such as Ezreal'southward Q – Mystic Shot) did not count toward the stacking effect of Mortal Reminder's passive
  • Akshan's E – Heroic Swing volition get interrupted properly when he goes into stasis (such every bit via Zhonya'south Hourglass or Guardian Angel)
  • Shard of True Ice will correctly reduce minion gilt if its user has farmed more 20 minions per 5 minutes
  • The following abilities volition now trigger spell furnishings (such as Luden's Tempest or Muramana) when dealing damage: Blitzcrank's E – Ability Fist, Camille's Q – Precision Protocol, Darius' W – Crippling Strike, Dr. Mundo's East – Edgeless Strength Trauma, Garen's Q – Decisive Strike, Hecarim's Eastward – Rampage, Illaoi's W – Harsh Lesson, Jax'southward W – Empower, Shyvana'southward Q – Twin Bite, Trundle'south Q – Chomp, Vayne's Q – Tumble, Wukong's Q – Crushing Blow, and Yorick's Q – Concluding Rites

For reference, hither is a list of previous patches that have been released for League of Legends:

  • 11.20
  • eleven.nineteen
  • eleven.xviii
  • 11.17
  • 11.16
  • eleven.15
  • 11.xiv
  • 11.13
  • 11.12
  • 11.10

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Lol Patch 11.20 Release Date,

Source: https://www.givemesport.com/1764050-league-of-legends-1121-patch-notes-release-date-champions-buffs-nerfs-jungle-changes-bug-fixes-and-everything-you-need-to-know

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